by Dan Bullock
<p>Dan Bullock interviews game designers with a focus on the challenges of historical board game design. </p>
Language
🇺🇲
Publishing Since
5/23/2022
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0 available
Phone Numbers
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March 7, 2025
Pako Gradaille has flexed an impressive range of historical topics and systems with his designs Plantagenet, Cuius Regio, Habemus Papam, and Onoda. We discuss how solitaire games can present challenging narratives, considerations when designing negotiation-based systems, and much more. https://gamefound.com/en/projects/saltandpepper/habemus-papam Send us a text
November 27, 2024
Game designer Joe Schmidt shares insights into his solo and cooperative game designs, including the solitaire mechanics of Weimar Republic and the development of Hellraisers.
October 7, 2024
Today, I chat with Talia Rosen, designer of First Monday in October which is a game about the history of the US Supreme Court coming soon to Kickstarter from Fort Circle Games. We discuss what inspired Talia's first design and the challenges of modeling the supreme court. Outro music: "The Devil's Great Grandson" - Sons of the PioneersSend us a text
Grant Linneberg
History on the Table
Liz Davidson
GMT Games
Armchair Dragoons
Mike Walker & Mark Bigney
The Space-Biff! Space-Cast!
Shut Up & Sit Down
Ben Maddox
Board Game Barrage
New York Times Opinion
The Giant Brain
Matthew Sitman
NPR
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