by XR Mews
XR Mews, an XR Scientist Cat hosts two AI guests where they discuss the latest and greatest in XR News.
Language
🇺🇲
Publishing Since
9/30/2024
Email Addresses
1 available
Phone Numbers
0 available
March 16, 2025
<p>In this <strong>action-packed episode</strong>, we dive into the latest <strong>XR (Extended Reality) breakthroughs of March 2025</strong>! From <strong>Meta’s Passthrough Camera API</strong> unlocking real-world AR magic 🏗️, to <strong>Google’s big leap into eye-tracking with AdHawk</strong> 👀, and <strong>Valve expanding Steam Link for standalone VR headsets</strong>—the <strong>XR industry is evolving at lightning speed!</strong> ⚡</p><p>🔹 <strong>Meta’s Compute Puck</strong> – The secret sauce behind <strong>Orion AR glasses</strong> 🕶️<br />🔹 <a href="https://www.knoxlabs.com/blogs/vr-xr-news" target="_blank" rel="ugc noopener noreferrer"><strong>MOXI’s full-body tracking</strong> </a>– Bringing <strong>motion capture to VTubers & streamers</strong> 🎭<br />🔹 <strong>AR in healthcare & industry</strong> – Neurorehab & <strong>hands-free vehicle diagnostics</strong> 🏥🔧<br />🔹 <strong>Niantic sells Pokémon GO</strong> to fund <strong>spatial AI</strong>—but what’s next for AR gaming? 🛣️</p><p>XR isn’t just about <strong>gaming</strong>—it’s <strong>revolutionizing work, healthcare, and everyday life</strong>! So, what’s got you the most excited? <strong>Hit play and let’s explore the future together!</strong> 🎧🐱</p><p><br /></p><p>🔗 <strong>Related Links:</strong><br />📖 Read more from<a href="https://x.com/xrdevrob/status/1900905947658088727" target="_blank" rel="ugc noopener noreferrer"> <strong>Roberto Coviello</strong></a> on XR Dev insights:<br />📰 <a href="https://www.linkedin.com/feed/update/urn:li:activity:7307117632065810433" target="_blank" rel="ugc noopener noreferrer">Full LinkedIn breakdown</a></p>
March 3, 2025
<p>The XR industry is leaping into March 2025 with <strong>major shifts in enterprise VR, haptics, and AI-powered AR!</strong> 😺 This week, we break down <strong>Meta’s business-focused XR strategy</strong>, <strong>Valve’s rumored "Deckard" headset</strong>, and <strong>the rise of free-to-play VR apps</strong>. Plus, Knoxlabs is giving away<strong> FREE Meta Quest 3 & 3S demo kits</strong>, and WEART’s <strong>new haptic gloves bring real touch, texture & temperature into VR!</strong> 🎮🧤</p><p>🐾 <strong>What’s Inside:</strong></p><ul> <li>🏢 <strong>Meta’s Enterprise XR expansion</strong> with ManageXR & ArborXR.</li> <li>🆓 <strong>Knoxlabs’ FREE Quest 3 & 3S demo program</strong> for education & training.</li> <li>🧤 <strong>WEART TouchDIVER gloves</strong> – experience real touch in XR!</li> <li>🎮 <strong>Valve’s "Deckard" – a $1200 standalone VR headset?</strong></li> <li>🕶️ <strong>AI-powered AR glasses from Rokid</strong> for just $345!</li> <li>📊 <strong>The rise of free-to-play apps on Quest—good or bad for devs?</strong></li></ul><p><br></p><p>🐱 <strong>Tune in as we scratch the surface of these big XR trends & what they mean for the future!</strong> 🚀🎙️ #XR #VR #AR #Haptics #Metaverse #TechNews</p><p><br></p><p>🔗 <strong>Key Links:</strong></p><p><br>🆓 <a href="https://www.knoxlabs.com/try-quest" target="_blank" rel="noopener noreferer">Knoxlabs Free Quest 3 Demo Program</a></p><p>🧤 <a href="https://www.knoxlabs.com/collections/weart" target="_blank" rel="noopener noreferer">WEART TouchDIVER – Haptic Gloves for VR</a></p><p>💰 <a href="https://developers.meta.com/horizon/blog/empowering-horizon-creators-with-a-new-50m-fund-and-advanced-tools-for-mobile-and-mr-worlds/" target="_blank" rel="noopener noreferer">Meta Horizon Worlds Creator Fund Announcement</a></p><p><br></p>
February 10, 2025
<p>🐾<strong>The VR industry is at a crossroads—like a cat trying to decide whether to pounce or take a nap!</strong> 😼 While<strong>Meta’s Quest headsets</strong> are still selling, developers are getting their claws out over declining sales, a shift to free-to-play, and Meta’s obsession with<strong>Horizon Worlds</strong>. Meanwhile,<strong>Samsung</strong> is leaping into the XR space withProject Moohan, and the legendary<strong>John Carmack</strong> has reignited the biggest debate in VR—what matters more,<strong>mass adoption (</strong><strong>Beat Saber</strong><strong>) or high-fidelity experiences (</strong><strong>Half-Life: Alyx</strong><strong>)</strong>?</p><p>💡<strong>In this episode, we dig our claws into:</strong><br>🐾<strong>The Great VR Debate:</strong> IsBeat Saber more important thanHalf-Life: Alyx?<strong>John Carmack</strong> says yes, but does VR need AAA blockbusters to thrive?<br>🐾<strong>Meta’s Developer Woes:</strong> Studios like<strong>Beyond Frames Entertainment and @oy Way</strong> are reporting declining Quest sales. With<strong>SideQuest layoffs</strong> and discoverability issues, are indie VR devs in trouble? 😿<br>🐾<strong>Samsung’s XR Headset:</strong><strong>Samsung’s</strong><strong>Project Moohan</strong> is an AI-powered headset that could challenge<strong>Meta</strong> and<strong>Apple Vision Pro</strong>. What does this mean for developers at<strong>@Resolution Games and @Ramen VR</strong>? 🥽🚀<br>🐾<strong>The State of AR:</strong><strong>Apple</strong> is struggling with AR glasses, but<strong>@Snap Inc.</strong>,<strong>@Xreal</strong>, and<strong>Magic Leap</strong> are still in the game. Will AR ever land on its feet? 😼👓<br>🐾<strong>Meta’s Make-or-Break Year:</strong> A leaked memo from<strong>Meta’s CTO</strong> suggests that 2025 will determine if VR is a visionary leap or a “legendary misadventure.” 🐾</p><p>🔥<strong>Is Meta’s VR vision still on track, or is it about to cough up a hairball?</strong> Let’s discuss in the comments! 😺👇</p><p>#VR #AR #Metaverse #Gaming #BeatSaber #HalfLifeAlyx #Samsung #AI #SpatialComputing #GameDevelopment</p>
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